Tag Archives: architecture

See Your Designs Through Someone Else’s Eyes: A New Virtual Reality Experience

On May 18th, LightHouse for the Blind presents Eyeware, So You Can See Your Designs Through Someone Else’s Eyes

“Looking through the eyes” of another is a nice empathetic metaphor, but it can quite literally be a valuable exercise. Next month, a mini-conference at LightHouse for the Blind in San Francisco spotlights a new real-time, immersive ocular simulation that allows individuals to experience how people with low vision, color blindness or a variety of eye conditions navigate built environments.

LightHouse invites architects, developers, educators, designers and anyone who strives to build accessible environments – including transport systems, urban spaces, buildings, automotive design, interiors, software interfaces and prototyping – to explore a new opportunity in inclusive design: Join us to try on Eyeware.

On May 18, we’re inviting designers and planners to move beyond metaphors and look at the world a little differently. For years, vision professionals have simulated various eye conditions through goggles, plastic filters and other low tech solutions. Here, users are invited to try on a more efficient solution. The first demonstration of its kind, Eyeware will demo new virtual and augmented reality technology developed by Theia Immersive Systems that allows designers and consumers to step into a real-time simulation of someone else’s eyesight.

LightHouse welcomes Theia in their first North American presentation and workshop at 1155 Market St. (10th Floor) in San Francisco. Co-presented by Yahoo and welcoming a host of other companies dedicated to universal design, this event will take place in two sessions, with one morning presentation geared toward physical space, and an afternoon session focused on interface design. All are invited to a complimentary lunchtime event with two active simulation rooms. The event will likely sell out, so RSVP now.

More about the Eyeware App

Utilizing a robust set of proprietary visual filters (“like Instagram for your eyeballs”), Theia Immersive Systems’ Eyeware App is the gateway to a software suite that allows design professionals to see the world with a variety of eye conditions including color blindness, glaucoma, diabetic retinopathy and even certain rare conditions that cumulatively affect hundreds of millions of people worldwide.

Eyeware can be used with a cardboard or custom headset to deliver a combination VR + AR experience, giving anyone with so-called “normal” vision a new level of insight. The Eyeware filters, when applied, give designers additional tools to audit, manipulate and run wayfinding routes in both preexisting and newly rendered environments. Theia’s design tools can be deployed anywhere in the design process to facilitate collaboration, design review and visual accessibility for professionals, clients and users both sighted and blind – moving designers beyond simple notions of brightness and contrast into nuanced aesthetic palettes that work for all types of vision. The Eyeware App, available now for iOS and Android, sets the stage for a comprehensive design suite from Theia, now in Beta.

Why would I want to experience a Visual Impairment?

From the subtle, gauzy effects of cataracts to the more dramatic challenges of tunnel vision or retinopathy, changes in vision are incredibly hard to convey in words, photographs or standard-ratio video. Fully sighted designers can guess, but rarely know exactly how to optimize their products for low vision.

Developed by the UK Transport Systems Catapult’s spinoff – now called Theia Immersive Systems – to tackle the challenges of public transit, the new virtual and augmented reality software will join the toolkit of accessibility best practices observed by agencies such as the LightHouse and Arch4Blind in communicating the nuances of various eye conditions and their implications for design. With Theia’s tools, the designer now has a direct connection to the experience of a variety of clients and users.

From testing out physical interfaces for low lighting conditions, to evaluating for effective color contrast in side-by-side comparison, to actually strapping on the gear and diving into your CAD model or environment design, these tools give designers an edge on ensuring the project’s visual accessibility from the outset.

Try it for the first time

Join us at the LightHouse to hear Theia’s creators discuss concepts, applications and exciting emerging use cases, including integrations with 3D audio and force-feedback synthetic touch. There will be ample time to try out the technology in custom simulations generated specifically for the LightHouse facility.

The Theia and LightHouse teams will also be available for meetings to share more information about product rollout, support and partnerships for maximizing the potential of these exciting new tools.

RSVP for the event on Eventbrite. Trouble with Eventbrite? Email dbrown@lighthouse-sf.org.

Thursday, May 18: Full Day Schedule

10 a.m.
Theia Immersive Systems – Presentation
“Ocular Simulations for Interior and Exterior Environments”
Fee: $10 (includes cost of VR cardboard)

11 a.m. – 12:30 p.m.
VR + AR Activations
Free to attend
Experience Theia’s ocular simulations over a variety of environments and interfaces in LightHouse’s custom-outfitted simulation rooms.

12:30 p.m. – 1:30 p.m.
Complimentary Lunch

1:30 p.m. – 2:30 p.m.
Theia Immersive Systems – presentation
“Ocular Simulations for Physical and Digital Interfaces”
Fee: $10 (includes cost of VR cardboard)

2:30 p.m. – 4 p.m.
VR + AR Activations
Free to attend
Experience Theia’s ocular simulations over a variety of environments and interfaces in LightHouse’s custom-outfitted simulation rooms.

Hear the Sounds of the New LightHouse with our Acoustic Designers

Good acoustic design benefits everyone – that’s the best takeaway you could have from experiencing the new LightHouse for the Blind headquarters. San Francisco-based  Arup, the consulting firm of engineers who fine-tuned the LightHouse’s new facility in downtown San Francisco, worked hard to ensure that not only does our new space assist in wayfinding and orientation for blind people, but that it is inviting, logical and appealing for people with all kinds of vision.

Watch the in-depth interview below, featuring LightHouse CEO Bryan Bashin and Arup Senior Acoustics and Audiovisual Consultant Shane Myrbeck.

What It’s Like to Be a Blind Architect

Chris Downey

It was only several years ago when Chris Downey woke up from surgery, blind. Any architect in his position would be forgiven for shrugging off the overwhelmingly visual profession and moving on to something that blind folks were “supposed” to do. But Chris did not give up so easily. Seven years later, Chris remains a practicing architect and consultant for numerous projects, including our newly announced headquarters in downtown San Francisco. He is also a LightHouse board member, and a great example of how newly blind individuals can stay focused, defy norms, and move on with their lives and goals with the same effectiveness and purpose as anyone else.

Read Chris talk about what it’s like to draw, design and practice architecture in the new July/August issue of Dwell Magazine.